It does not support hardware texture mapping. In cases where “available with OS” is stated, the operating system will install a Matrox driver that will give you basic 2D and 3D functionality, where this driver is supported by Microsoft. Games like Populous, Take no Prisoners and Thief wisely reject the chip as hardware accelerator, and texture-less Shogo should do the same. But it is obvious competing semi-professional cards Permedia 2 and Revolution 3D offered much better 3d. Matrox used fastest possible WRAM interface greatly increasing memory bandwidth. Like the Impression, it is a rudimentary 3D accelerator with support for gouraud shading.

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Drivers for older/legacy Matrox products

Matrox “SE” drivers have a standard interface that doesn’t require. Navigation Main page Recent changes Random page Help.

Overwrite the older ICD in the Windows directory. It has somewhat improved 3D hardware compared to the Mystique and Millennium II, with millennim filtering, but it still lacks critical features like full alpha blending. Mystique was oriented on mid-end consummer and business market, offering excellent 2D performance, traditional for Matrox. Retrieved from ” https: Last stop is much less known G, which looks similar to Mystique and Millennium II, but actually hides quite a few changes.


It does not support hardware texture mapping. Specular lighting is not being mixed with texture colors. Conclusion For a gamer Millennium 2 with price way higher then Mystique did not make sense.

Matrox released their first Mystique on August 14, Initially the card did not have an OpenGL driver. Its intended audience was CAD users and others who desired high-performance, high-resolution GUI acceleration and was highly-priced accordingly.

This page was last modified on 5 Aprilat If you are looking for the most recent drivers, please click here. Looks like Matrox had clock variation tolerance policy in place for very long time. In summer Matrox released successor to the famous Millennium featured even higher 2d speeds, higher resolutions, crisper image output and for me most importantly a Direct3d compliant engine. Overall, Matrox Mystique is a good choice for 2D graphics alongside 3dfx Voodoo.

Checkbox for matro of fogging still does nothing. Final stages of the pipeline are just as minimalistic.

Millennium 2 AGP

This technique has some millennkum though, such as incompatibility with stencil buffering, and so was not further developed. Gaming experience There is a newer driver for the Millenium 2, but that does not mean improvement for 3d gaming.

Z-fighting may also be a problem and enabling bit z-buffer can help this.

The games look the same, I could just repeat what I wrote previously about Mystique experience. Matrox used fastest possible WRAM interface greatly increasing memory bandwidth. Matrox “HF” drivers have a rich mtarox that require Microsoft. Matrox products are listed down the left-hand side, and operating systems are listed along the top.


In absolute numbers the Mystique would be leading, but in relative numbers cards score the same because Millennium puts its 8 MB of memory to use in advanced games. There is also a G chip which was OEM-only. The only chance for proper transparency are color keys. There are some good points for Millennium II.

Matrox’s first Direct3D 8 accelerator, although it was initially advertised has having partial D3D9 capabilities. Privacy policy About Vogons Wiki Disclaimers. It is not Direct3D compatible. None of vertex fog, texture mip mapping, and dithering is supported. Matrox had to hold on a bit longer to cover gamers with G, but that advanced architecture is not vintage enough to be covered here.

It is capable of bit rendering color depth millennuum the performance hit is considerable.